Platform Patrol
- 2017
- Unity Engine
- C#
My first Ludum Dare entry, and despite the message in the opening title, not the last! As a person with a full-time job, I only had two of the three days available to work on this project, and in that time I squeezed out an infinite, procedural game mechanic, character models based on a human male I had made some time ago, and a list of sound effects and music tracks to quickly steal once I was ready to call the game finished.
At work, I’m often tasked with churning out a lot of game in very little time, so it was pretty cool to be able to do the same under my own direction!
… I’ll win the next one.